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Hi! I'm Alberto Jaen, a level designer with experience on indie projects, game jams, and internships, developing skills in 3D level design environments, puzzle level design, game narrative and QA.
With passion for creating engaging and intuitive gameplay spaces blending visual identity, gameplay flow, and player psychology to craft levels that are both fun and memorable.
Teamwork and multidisciplinary collaboration are big part of my work ethic, I consider them key to craft successful gameplay that creates memorable moments for players.
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